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AI Insights · Timothy · July 2025

Top 5 City Building Games in Europe: Q2 2025 Performance

Explore the performance trends of the top city building games in Europe during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 City Building Games in Europe: Q2 2025 Performance

The European city building game market in Q2 2025 saw diverse performance trends across the top five applications, as reported by Sensor Tower.

State Connect: Traffic Control by CASUAL AZUR GAMES experienced a notable increase in weekly revenue, peaking at approximately $4.6K at the end of June. Weekly downloads varied, with a high of around 174K in late April, and active users fluctuated, reaching a maximum of about 403K in early May.

Super City: Building Master from XGame Global had a modest revenue, with a peak of $263 in early June. Downloads were robust, peaking at 127K in early April, and weekly active users showed significant growth, reaching over 441K by the end of June.

Puzzles & Chaos: Frozen Castle by 37GAMES maintained a strong revenue stream, reaching $366K in late May. Downloads remained stable around 53K, while active users saw a slight decrease, ending the quarter at approximately 219K.

SimCity BuildIt from ELECTRONIC ARTS had variable revenue, peaking at $215K in late April, with downloads reaching a high of 66K in late June. Active users remained relatively steady, closing the quarter at about 334K.

Gold Rush: Frozen Adventures by SayGames Ltd saw a peak revenue of $5.1K in late June. Downloads showed a downward trend, ending at 22K, while active users remained consistent, around 328K throughout the quarter.

These insights provide a glimpse into the competitive landscape of city building games in Europe. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025